Farm Idea

An idea I’d like to develop more would be based upon the zoo idea I had before. This time it would be around a farm. Much like the zoo, it would have animals to include and this gives a lot of opportunities to create animated events.

There would be a large environment to explore and many things to find. Animals could be hiding in places and walking past could trigger an action, prompting the player to explore the area they are in to find it. Animals could include horses, pigs, sheep, cows, and chickens. It could be a nice detail to have birds flying in the background to keep the environment moving. Machinery like tractors could even be interacted with. The character could be a farmer or even an animal that gets out. This could give it a different perspective and allow for more of a story. There would also be a lot of opportunities to include sound from things in the environment, including the animals. These could happen randomly and be prompted by events.

I would like to have some depth to it rather than being from left to right. Creating some pathways that go up and down would help the adventure side of things and make it more interesting to explore. If a character moves to the top of the screen, I would like them to get smaller as if they were further away. A similar thing would occur if they went down on the screen. This would also apply to sound with distant sounds being quieter and closer things being louder.


With these ideas in mind, I would like to directly apply these ideas by coming up with some rough sketches and drafts for some kind of plot. As well as this, I would also like to keep a target audience in mind while finalising my idea. 

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